Tuesday, February 23, 2010

Games For Change Festival - May 24 - 27

The tagline of Games4Change is "Real world games, Real world impact" . G4C's mission is to provide "support, visibility and shared resources to individuals and organizations using and designing digital games for social change." Not only does the site offer resources about games and learning, you can play actual games organized by theme or "channel", including: Human Rights, Public Health, Global Conflict, and more.

And their 7th annual festival is coming up in May, right here in NYC! For full info, visit: http://www.gamesforchange.org/fest2010

In addition to the opportunity for hands-on play of innovative, social-issue focused games you would probably not get to play otherwise, interesting presenters (including James Paul Gee and Clay Shirky) will be speaking this year.

Tuesday, February 2, 2010

Let the Games Begin

Last Friday, after missing many of their gatherings, I was finally able to attend "Final Fridays: A Monthly Gathering of CUNY Faculty and Staff Interested in Game-Based Interactive Pedagogy". If it sounds interesting and you work for CUNY, you can join the Games Network group through the CUNY Commons: http://commons.gc.cuny.edu/groups/games-teaching-and-learning/home/.

Joe Bisz of BMCC led a workshop on developing games for use in the classroom. He started us off with a deck of cards based on work by Mary Flanagan, the artist, scholar, programmer, designer and educator (formerly at Hunter and now at Dartmouth) who, among her many accomplishments, developed the first computer game for girls.

From Joe's cards each group chose three categories (game, action, and lesson) then used the "random" selections to brainstorm the beginnings of a game for learning. For instance our groups' three cards were: Finding Sources [Lesson], Walking [Action], and Checkers [Game].

Like any good game-related event, this one was interactive, so we spent most of the time trying to figure out how to build a game with the elements we'd picked. Then each of the three groups presented to the others. There was a lot of interesting thinking around the room, and we decided to explore one of the ideas further at the next session.